Binding of Isaac: Rebirth Wiki
Advertisement

Undocumented Changes[ | ]

Credit for parsing the executable binary changes goes to eur0pa.

Game[ | ]

  • Delirium AI has changed
  • Fixed a bug with hallucinations (when the screen turns grey during The Void floor
  • Fixed a bug on Level::Init()
  • Portal behavior has changed; it will now spawn between 1 and 5 enemies and disappear
  • Fixed a bug with Void and Smelter where it would "forget" the things you captured after returning from a save and quit
  • Improved mod auto-updates
  • Changes in the renderer
  • Changes in Entity::Init()
  • Lots of changes to the Entity_Tear class (probably something to do with Lua bindings)
  • The "filter" option is fixed (it was broken since the release of Afterbirth+)
  • The graphic for Mimics was updated to have blood on the corner
  • The graphic for Spike Chests was updated to match the color of Mimics and have blood on the corners
  • Fixed The Marathon achievement.

Rooms[ | ]

  • Utero:
    • Unknown (potential Blastocysts room fix)
  • Special rooms (Greed Mode):
    • Unknown
  • Depths (Greed Mode):
    • Unknown
  • Womb (Greed Mode):
    • Unknown
  • The Shop (Greed Mode):
    • Unknown

Lua bindings[ | ]

  • Docs got updated
  • LuaEngine::check_compatibility() got updated to account for version -1 and 1 (?)
  • LuaEngine::register_classes()
  • Lots of changes to the Entity_Tear class
Advertisement